''' This is an example of a VideoCollection, which allows you to treat a large amount of ParallelVideos as one ''' import pygame from pyvidplayer2 import Video, VideoPlayer win = pygame.display.set_mode((1066, 744)) pygame.display.set_caption("video collection demo") videos = [VideoPlayer(Video(r"resources\billiejean.mp4"), (0, 0, 426, 240), interactable=False), VideoPlayer(Video(r"resources\trailer1.mp4"), (426, 0, 256, 144), interactable=False), VideoPlayer(Video(r"resources\medic.mov"), (682, 0, 256, 144), interactable=False), VideoPlayer(Video(r"resources\trailer2.mp4"), (426, 144, 640, 360), interactable=False), VideoPlayer(Video(r"resources\clip.mp4"), (0, 240, 256, 144), interactable=False), VideoPlayer(Video(r"resources\birds.avi"), (0, 384, 426, 240), interactable=False), VideoPlayer(Video(r"resources\ocean.mkv"), (426, 504, 426, 240), interactable=False)] while True: key = None for event in pygame.event.get(): if event.type == pygame.QUIT: [video.close() for video in videos] pygame.quit() exit() elif event.type == pygame.KEYDOWN: key = pygame.key.name(event.key) pygame.time.wait(16) win.fill("white") [video.update() for video in videos] [video.draw(win) for video in videos] pygame.display.update()