Files
mfe9/pyvidplayer2/video_pyglet.py
Rich e446f9cce4 .
2023-12-07 15:22:21 +00:00

36 lines
1.5 KiB
Python

import cv2
import pyglet
import numpy
from .video import Video
from typing import Tuple
from .post_processing import PostProcessing
class VideoPyglet(Video):
def __init__(self, path: str, chunk_size=300, max_threads=1, max_chunks=1, post_process=PostProcessing.none, interp=cv2.INTER_LINEAR, use_pygame_audio=False) -> None:
Video.__init__(self, path, chunk_size, max_threads, max_chunks, None, post_process, interp, use_pygame_audio)
def __str__(self) -> str:
return f"<VideoPyglet(path={self.path})>"
def _create_frame(self, data: numpy.ndarray) -> pyglet.image.ImageData:
return pyglet.image.ImageData(*self.current_size, "BGR", cv2.flip(data, 0).tobytes())
def _render_frame(self, pos: Tuple[int, int]) -> None:
self.frame_surf.blit(*pos)
def draw(self, pos: Tuple[int, int], force_draw=True) -> bool:
if (self._update() or force_draw) and self.frame_surf is not None:
self._render_frame(pos) # (0, 0) pos draws the video bottomleft
return True
return False
def preview(self) -> None:
def update(dt):
self.draw((0, 0), force_draw=False)
if not self.active:
win.close()
win = pyglet.window.Window(width=self.current_size[0], height=self.current_size[1], config=pyglet.gl.Config(double_buffer=False), caption=f"pyglet - {self.name}")
pyglet.clock.schedule_interval(update, 1/60.0)
pyglet.app.run()
self.close()