This commit is contained in:
Rich
2023-12-07 15:22:21 +00:00
parent a36e9d92ed
commit e446f9cce4
50 changed files with 766 additions and 360 deletions

View File

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import cv2
import pygame
import numpy
from .video import Video
from typing import Tuple
from .post_processing import PostProcessing
class VideoPygame(Video):
def __init__(self, path: str, chunk_size=300, max_threads=1, max_chunks=1, subs=None, post_process=PostProcessing.none, interp=cv2.INTER_LINEAR, use_pygame_audio=False) -> None:
Video.__init__(self, path, chunk_size, max_threads, max_chunks, subs, post_process, interp, use_pygame_audio)
def __str__(self) -> str:
return f"<VideoPygame(path={self.path})>"
def _create_frame(self, data: numpy.ndarray) -> pygame.Surface:
return pygame.image.frombuffer(data.tobytes(), self.current_size, "BGR")
def _render_frame(self, surf: pygame.Surface, pos: Tuple[int, int]) -> None:
surf.blit(self.frame_surf, pos)
def preview(self) -> None:
win = pygame.display.set_mode(self.current_size)
pygame.display.set_caption(f"pygame - {self.name}")
self.play()
while self.active:
for event in pygame.event.get():
if event.type == pygame.QUIT:
self.stop()
pygame.time.wait(16)
self.draw(win, (0, 0), force_draw=False)
pygame.display.update()
pygame.display.quit()
self.close()